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All Programs
Computers
Design, Graphics & Media
Designing Your Own Game
Designing Your Own Game
Curriculum
3 Sections
18 Lessons
Lifetime
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Chapter 13: Building Your Game Concept
10
1.1
Refining the Concept
1.1
Quiz for Refining the Concept
6 Questions
1.2
Setting the Scope
1.2
Quiz for Setting the Scope
7 Questions
1.3
Determining the Goals
1.3
Quiz for Determining the Goals
6 Questions
1.4
Documenting Your Game
1.4
Quiz for Documenting Your Game
6 Questions
1.5
Finding the Audience
1.5
Quiz for Finding the Audience
6 Questions
Chapter 14: Following a Step-by-Step Game Design Process
10
2.1
Designing from Concept to Launch
2.1
Quiz for Designing from Concept to Launch
7 Questions
2.2
Acquiring the Skills Needed to Launch
2.2
Quiz for Acquiring the Skills Needed to Launch
7 Questions
2.3
Accepting the Final Release (Versus What You Envisioned)
2.3
Quiz for Accepting the Final Release (Versus What You Envisioned)
7 Questions
2.4
Iterating on Your Designs
2.4
Quiz for Iterating on Your Designs
6 Questions
2.5
Improving through Player Feedback
2.5
Quiz for Improving through Player Feedback
5 Questions
Chapter 15: Finishing Your Game
16
3.1
Avoiding the Top Reasons Games Don’t Finish
3.1
Quiz for Avoiding the Top Reasons Games Don’t Finish
8 Questions
3.2
Making Decisions for Your Game
3.2
Quiz for Making Decisions for Your Game
6 Questions
3.3
Estimating for Learning Curves
3.3
Quiz for Estimating for Learning Curves
5 Questions
3.4
Keeping Your Game in Budget
3.4
Quiz for Keeping Your Game in Budget
6 Questions
3.5
Designing a Routine: A Survival Guide
3.5
Quiz for Designing a Routine: A Survival Guide
5 Questions
3.6
Managing Your Time
3.6
Quiz for Managing Your Time
5 Questions
3.7
Staying Consistent
3.7
Quiz for Staying Consistent
5 Questions
3.8
Improving Your Productivity
3.8
Quiz for Improving Your Productivity
6 Questions
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