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All Programs
Computers
Software Development & Engineering
General
Getting Ready
Getting Ready
Curriculum
2 Sections
10 Lessons
10 Weeks
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Chapter 1: What Is Flutter?
3
1.1
Hardware and Software (Things You May Already Know)
1.2
Where Does Flutter Fit In?
1.3
Enough New Terminology! What’s Next?
Chapter 2: Setting Up Your Computer for Mobile App Development
7
2.1
The Stuff You Need
2.2
What to Do
2.3
Dealing with the Devil’s Details
2.4
Divisiveness Among Devices
2.5
Using Android Studio
2.6
Running This Book’s Sample Programs
2.7
Were These Setup Steps Fun or What?
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