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C Programming
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C Programming
C Programming
Category:
C
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101
lessons
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101
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Overview
Curriculum
C Programming
Curriculum
35 Sections
101 Lessons
Lifetime
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Introduction
5
5.6
Why the C Language?
5.7
The C Programming For Dummies Approach
5.8
How This Book Works
5.9
Icons Used in This Book
5.10
Parting Thoughts
Part 1: The ABs of C
0
Chapter 1: A Quick Start for the Impatient
4
12.13
What You Need to Program
12.14
Command Prompt Programming
12.15
IDE Programming
12.16
Your First Program
Chapter 2: The Programming Thing
2
17.18
The History of Programming
17.19
The Programming Process
Chapter 3: Anatomy of C
2
20.21
Parts of the C Language
20.22
Behold the Typical C Program
Part 2: C Programming 101
0
Chapter 4: Trials and Errors
2
24.25
Display Stuff on the Screen
24.26
More Text Output Nonsense
Chapter 5: Values and Simple Math
2
27.28
A Venue for Various Values
27.29
The Computer Does the Math
Chapter 6: A Place to Put Stuff
3
30.31
Values That Vary
30.32
Variable Madness!
30.33
Constants Always the Same
Chapter 7: Input and Output
2
34.35
Character I/O
34.36
Text I/O, but Mostly I
Chapter 8: Decision Making
5
37.38
What If?
37.39
Multiple Decisions
37.40
Multiple Comparisons with Logic
37.41
The Old Switch Case Trick
37.42
The Weird ?: Decision Thing
Chapter 9: Loops, Loops, Loops
4
43.44
A Little Déjà Vu
43.45
The Thrill of for Loops
43.46
The Joy of the while Loop
43.47
Loopy Stuff
Chapter 10: Fun with Functions
3
48.49
Anatomy of a Function
48.50
Functions and Variables
48.51
Constants of the Global Kind
Part 3: Build Upon What You Know
0
Chapter 11: The Unavoidable Math Chapter
4
53.54
Math Operators from Beyond Infinity
53.55
Math Function Mania
53.56
It’s Totally Random
53.57
The Holy Order of Precedence
Chapter 12: Give Me Arrays
3
58.59
Behold the Array
58.60
Multidimensional Arrays
58.61
Arrays and Functions
Chapter 13: Fun with Text
4
62.63
Character Manipulation Functions
62.64
String Functions Galore
62.65
Fun with printf() Formatting
62.66
Gently Down the Stream
Chapter 14: Structures, the Multivariable
2
67.68
Hello, Structure
67.69
Weird Structure Concepts
Chapter 15: Life at the Command Prompt
3
70.71
Conjure a Terminal Window
70.72
Arguments for the main() Function
70.73
Time to Bail
Chapter 16: Variable Nonsense
2
74.75
Variable Control
74.76
Variables, Variables Everywhere
Chapter 17: Binary Mania
3
77.78
Binary Basics
77.79
Bit Manipulation
77.80
The Joy of Hex
Part 4: The Advanced Part
0
Chapter 18: Introduction to Pointers
3
82.83
The Biggest Problem with Pointers
82.84
Sizing Up Variable Storage
82.85
The Hideously Complex Topic of Pointers
Chapter 19: Deep into Pointer Land
3
86.87
Pointers and Arrays
86.88
Strings Are Pointer-Things
86.89
Pointers in Functions
Chapter 20: Memory Chunks and Linked Lists
2
90.91
Give Me Memory!
90.92
Lists That Link
Chapter 21: It’s About Time
2
93.94
What Time Is It?
93.95
Time to Program
Part 5: And the Rest of It
0
Chapter 22: Permanent Storage Functions
2
97.98
Sequential File Access
97.99
Random File Access
Chapter 23: File Management
2
100.101
Directory Madness
100.102
Fun with Files
Chapter 24: Beyond Mere Mortal Projects
2
103.104
The Multi-Module Monster
103.105
Other Libraries to Link
Chapter 25: Out, Bugs!
3
106.107
Simple Tricks to Resolve Problems
106.108
The Debugger
106.109
Improved Error Messages
Part 6: The Part of Tens
0
Chapter 26: Ten Common Boo-Boos
10
111.112
Conditional Foul-Ups
111.113
== v. =
111.114
Dangerous Loop Semicolons
111.115
Commas in for Loops
111.116
Missing break in a switch Structure
111.117
Missing Parentheses and Curly Brackets
111.118
Don’t Ignore a Warning
111.119
Endless Loops
111.120
scanf() Blunders
111.121
Streaming Input Restrictions
Chapter 27: Ten Reminders and Suggestions
10
122.123
Maintain Good Posture
122.124
Use Creative Names
122.125
Write a Function
122.126
Work on Your Code a Little Bit at a Time
122.127
Break Apart Larger Projects into Several Modules
122.128
Know What a Pointer Is
122.129
Add Whitespace before Condensing
122.130
Know When if-else Becomes switch-case
122.131
Remember Assignment Operators
122.132
When You Get Stuck, Read Your Code Out Loud
Part 7: Appendices
7
133.134
Appendix A: ASCII Codes
133.135
Appendix B: Keywords
133.136
Appendix C: Operators
133.137
Appendix D: Data Types
133.138
Appendix E: Escape Sequences
133.139
Appendix F: Conversion Characters
133.140
Appendix G: Order of Precedence
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