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All Programs
Computers
Programming
Understanding Objects and Classes
Understanding Objects and Classes
Curriculum
4 Sections
21 Lessons
10 Weeks
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Chapter 1: Working with Classes
5
1.1
Understanding Objects and Classes
1.2
Working with a Class
1.3
Starting and Ending with Constructors and Destructors
1.4
Building Hierarchies of Classes
1.5
Creating and Using Object Aliases
Chapter 2: Using Advanced C++ Features
9
2.1
Filling Your Code with Comments
2.2
Converting Types
2.3
Reading from the Console
2.4
Understanding Preprocessor Directives
2.5
Using Constants
2.6
Using Switch Statements
2.7
Supercharging enums with Classes
2.8
Working with Random Numbers
2.9
Storing Data in Arrays
Chapter 3: Planning and Building Objects
3
3.1
Recognizing Objects
3.2
Encapsulating Objects
3.3
Building Hierarchies
Chapter 4: Building with Design Patterns
4
4.1
Delving Into Pattern History
4.2
Introducing a Simple Pattern: the Singleton
4.3
Watching an Instance with an Observer
4.4
Mediating with a Pattern
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